Draftborn Coming Soon

News

A Handbook for Every Hero

The Draftborn handbook is online: controls, all sixty abilities, the nine weapons, every mode, the dungeons and the raid, written from the game itself.

Draftborn asks a lot of a new hero: sixty abilities, nine weapons, a draft with bans, eight dungeons with puzzles and affixes, a raid of ten. The game teaches all of it in its How to Play page and in the hints of each screen. Now the same lessons have a home on the web: the Draftborn Handbook.

Seven chapters

  • Basics: moving, striking, the roll, lock-on, elements and reactions
  • Abilities: all sixty abilities by category, with their "+" and "++" evolutions
  • Weapons: the nine basic attacks and what each one costs you
  • PvP and Challenges: Unranked, Ranked, the draft, 3 vs 3, the Battlefield, the Tower and Survival
  • Dungeons and the Raid: the eight guardians, the Hollow Citadel and the World Boss
  • Gear and Crafting: item levels, sets, legendaries, the forge, the Alchemist and the auction house
  • Your Hero and the Camp: levels, talents, the Chronicle, the season path and friends

Written by the game

The handbook is not a second text that could drift away from the game. Every page is made from the game's own data: the help topics you read in How to Play, the description and the evolutions of each ability, the weapons, the dungeons and their guardians. When an ability changes in an update, the handbook changes with it.

One look, from the camp to the web

The handbook wears the look of the game. The same navy glass, the same blade corners with a gold bracket at the top left and an azure one at the bottom right, the gold for what you can do and the azure for what you chose. Even the numbers stand in the game's own figures, ten digits of one width, as on its timers and counters.

Start with Basics if you are new, or go straight to the abilities to plan your first draft.